Tuesday, 22 November 2011


The Elder Scrolls V: Skyrim is a role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth installment in The Elder Scrolls action role-playing video game series, following The Elder Scrolls IV: Oblivion. It was released on November 11, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360.

Skyrim's main story revolves around the player character's efforts to defeat the Nordic dragon god Alduin, who is prophesied to destroy the world. Set two hundred years after Oblivion, the game takes place in the land of Skyrim, which is in the midst of a civil war after the assassination of the high king. The open world gameplay of the Elder Scrolls series returns in Skyrim; the player can explore the land at will and ignore or postpone the main quest indefinitely.

The nonlinear gameplay traditional in the Elder Scrolls series is incorporated in Skyrim. The player can explore the open world of Skyrim on foot or on horseback, and fast-travel to cities, towns and dungeons after they have been discovered. Quests are given to the player by non-player characters (NPCs) in the world, and through the Radiant Story system, the quests can be dynamically altered to accommodate for player actions which may influence the quest's characters and objectives. The Radiant Story system further directs the player's interaction with the world by setting unexplored dungeons as quest locations. When not completing quests, the player can interact with NPCs through conversation, and they may request favors or training in skills from the player. In addition to scripted quests certain ones will be dynamically generated, providing a limitless number to the player. Some NPCs can become companions to the player to aid in combat, and some companions can be married. The player may choose to join factions, which are organized groups of NPCs such as the Dark Brotherhood, a band of assassins. Each of the factions has a headquarters, and they have their own quest paths which the player can progress through. The economy of cities and towns can be stimulated by completing jobs such as farming and mining, or harmed by sabotaging industrial buildings.

Character development is a primary element of Skyrim. At the beginning of the game, the player selects one of several human, elven, or anthropomorphic races, each of which has different natural abilities, and customizes their character's appearance. A perpetual objective for the player is to improve their character's skills, which are numerical representations of their ability in certain areas. There are eighteen skills divided evenly between the three schools of combat, magic and stealth, and training until the necessary required experience is met, results in the player's character leveling-up. Previous Elder Scrolls games made use of a class system to determine which skills would contribute to the character's leveling, but its removal in Skyrim allows for a preferred play-style to be developed naturally. When their character levels, the player may choose to select a skill-specific ability called a perk, or store perks for later use. Upon levelling fifty times, the player character can continue to level and earn perks, but the rate of levelling is slowed significantly.

A heads-up display appears when any one of the player's three attributes are being depleted. Health is depleted primarily through combat and can be restored by spells, potions, or resting; the loss of all health results in death. Magicka allows for and is depleted by the use of spells; it is rejuvenated naturally over time, but it can be restored in similar ways to health. Stamina determines the player's effectiveness in combat and is depleted by sprinting, jumping, and power attacking, but can be restored in similar ways to health and magicka. The player's inventory can be accessed from the menu and items can be viewed in 3D, which may be essential in solving puzzles found in dungeons. The player's effectiveness in combat relies on the use of weapons and armor, which may be bought or created at forges, and magic, which may also be bought or unlocked. Weapons and magic are assigned to each hand, allowing for dual-wielding, and can be swapped out through a quick-access menu of favorite items. Shields can be used either to fend off enemy attacks and reduce the damage intake, or offensively through bashing attacks. Blunt, bladed and hacking weapons can be used in close combat and each have specific advantages and roles; as an example, the player can perform different finishing moves with each weapon. Magic can be used in the form of spells; each of the eighty-five spells have different functions, such as the regeneration of health, or the depleting of enemy health and stamina through frost spells. The bow and arrow may be utilized in long-range combat, but the bow can be used as a defensive melee weapon in close combat. The player can enter a sneak mode and pickpocket, or deliver sneak attacks to unsuspecting enemies. If the player drops unwanted loot, such as a shield or item of clothing, NPCs will attempt to pick the item up, some even asking the player's permission to take the item.
Bethesda developed the Creation Engine for Skyrim. It allows for dynamic snowfall, and the integration of dragons in gameplay.

When exploring the game world, the player may encounter wildlife. Many wilderness monsters are immediately hostile towards the player and thus can be slain. The inclusion of dragons in Skyrim affords a major influence on both story and gameplay. During the game's development, a team was set aside to work on dragons and their interactions with the world. In the world, a variety of different dragons are encountered either alone or in small groups. They are randomly-generated, meaning their numbers are infinite, and they can attack cities and towns at any time. Not every dragon is hostile, and the player can interact with non-hostile dragons. Early in the game, the player character learns that they are Dragonborn, which allows the player to use powerful spells called dragon shouts. Twenty different dragon shouts can be discovered by visiting "dragon walls" in dungeons, and they are unlocked for use by absorbing the souls of slain dragons. A regeneration period limits the player's use of shouts in gameplay.

Skyrim is not a direct sequel to Oblivion, but a new chapter in the Elder Scrolls series, set 200 years after the events of Oblivion. In the preamble to Skyrim, the Empire began ceding territory to the Elven nations it once ruled, because there was no heir to the Emperor's throne. The Blades had no one to defend, and gradually died, were murdered, or secluded themselves from the rest of the world. After the king of Skyrim was assassinated, a civil war broke out amongst the native Nord race – the majority being those who wished for Skyrim to secede from the Empire, and the rest being those who wished for Skyrim to stay in the Empire.

As with previous Elder Scrolls games, Skyrim begins with the player character as an unknown prisoner, on the way to their own execution for an unspecified crime, along with a group of Stormcloaks, a rebel group founded by the king's assassin, Ulfric Stormcloak. As the player character is about to be beheaded, a dragon arrives, destroying the town and interrupting the execution. The player eventually learns that Skyrim's civil war is last in a sequence of prophetic events foretold by the Elder Scrolls, which also foretell of the return of Alduin, the Nordic god of destruction. Taking the form of a gigantic dragon, Alduin is prophesied to consume the world with his servants, the Jills (a race of black dragons). The player character is the last Doväkiin (Dragonborn), a dragon hunter anointed by the gods to help fend off the threat Alduin poses to Skyrim and Tamriel. Aiding the player is Esbern (voiced by Max von Sydow), one of the last Blades.

Minimum System Requirements:-

OS: Windows 7/Vista/XP (32 or 64 bit)
Processor: Dual Core 2.0GHz or equivalent processor
RAM: 2GB System RAM
Hard Drive Space: 6GB free HDD Space
Video Card: Direct X 9.0c compliant video card with 512 MB of RAM
Sound Card: DirectX compatible sound card

Recommended System Requirements

OS: Windows 7/Vista/XP  (32 or 64 bit)
Processor: Quad-core Intel or AMD CPU
RAM: 4GB System RAM
Hard Drive Space: 6GB free HDD space
Video Card: DirectX 9.0c compatible NVIDIA or AMD ATI video card with 1GB of RAM (Nvidia GeForce GTX 260 or higher; ATI Radeon 4890 or higher).
Sound Card: DirectX compatible sound card

Repacked by: Black_Box
Type: Lossless
Language: English
Size: 3.32 GB
Inc. Update1

Pass: www.rgamer.cz.cc

Sound Fix -Read NFO

Another sound fix-http://www.mediafire.com/?2ggp2x61o58ldnx
NFO DOWNLOAD-http://nfomation.net/nfo.black/1321027895.Black_Box.nfo.png

ALL SOUND FIXES-http://www.multiupload.com/EC55AY0INO

NOTE -Before you apply sound fix disable your antivirus and close it if possible.
apply files in the first folder directly to the directory and the data files inside the Data folder, then run the setup.bat with administrator privilege(run as administrator), wait for the fix to complete.
Check in the Data folder if you have the sound.bsa and check it's size.

Install the Game Choose the default path.
like program files/Program filesx86
let that cmd archive compressor finished.
Dont Close it. (Stupid mistake that i did)
Patch the sound using update1 its a auto exe.. so no problemo...
Thats it skyrim, with sound...

The Elder Scrolls V Skyrim Update 3 RELOADED
The Elder Scrolls V Skyrim Update 3-RELOADED| Publisher: Bethesda Softworks | Developer: Bethesda Game Studios | Genre: Role-Playing | Platform: PC | Size: 131 MB| Release Date: 2011-12




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