MASS EFFECT 3 REPACK PC GAME

Mass Effect 3 is an action role-playing game developed by BioWare and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360.Officially announced on December 11, 2010,the game was released March 6, 2012 and marks the final chapter in the Mass Effect trilogy of video games, completing the story of Commander Shepard.

WARP REPACK PC GAME

Warp is a video game developed by Trapdoor and published by EA Partners on Microsoft Windows, PlayStation 3 and Xbox 360 .The game allows the player to warp through doors and objects and cause creatures in the game world to explode.It was released on February 15, 2012 on Xbox Live Arcade as part of the second "Xbox Live Arcade House Party", with PlayStation Network and Microsoft Windows releases to follow on March 13, 2012.

VESSEL REPACK PC GAME

Vessel is a steampunk platform game available for Microsoft Windows.Vessel has received generally favorable reviews since its release, with an average rating of 83 out of 100 at Metacritic, based on 9 critic reviews.

ALAN WAKE REPACK PC GAME

Alan Wake is a third-person shooter psychological thriller action game developed by Remedy Entertainment and published by Microsoft Game Studios. It was released for the Xbox 360 and Microsoft Windows. The story follows bestselling thriller novelist Alan Wake, as he tries to uncover the mystery behind his wife's disappearance during a vacation in the small (fictional) town of Bright Falls, Washington. All while experiencing events from the plot in his latest novel, which he cannot remember writing, coming to life.

SYNDICATE REPACK PC GAME

Syndicate (initially called Project RedLime) is a science fiction game by Starbreeze Studios, released on February 21, 2012 for Microsoft Windows, PlayStation 3 and Xbox 360 platforms. It is a reboot of the Syndicate series developed by Bullfrog Productions, changing the genre from a tactical shooter to an FPS.

Showing posts with label N. Show all posts
Showing posts with label N. Show all posts

Sunday, 8 January 2012

Ninja Blade REPACK MEDIAFIRE PC GAME


INFO-
Developer-From Software
Publisher-JP From Software,NA Microsoft Game Studios,EU Microsoft Game Studios,CIS ND Games
Producer-Masanori Takeuchi
Designer-Kazuhiro Hamatani (lead planner),Keiji Nakaoka (character designer)
Composer-Norihiko Hibino,Yoshitaka Suzuki,Takahiro Izutani,Takahide Ayuzawa,Engine     Havok (game physics)
Platform-Xbox 360,Microsoft Windows
Release date-
Xbox 360-
* JP January 29, 2009
* EU April 3, 2009
* NA April 7, 2009

Microsoft Windows-
* NA October 31, 2009
* EU February 19, 2010

Genre-Action-adventure
Mode-Single-player
Rating-   
* CERO: D
* ESRB: M
* PEGI: 16

Media/distribution-Optical disc, download

DESCRIPTION-
Place the game a futuristic Tokyo, where Ken (above its design worked Keiji Nakaoka, character designer Lost Planet), the protagonist of Ninja Blade, fights for the rights of ordinary Japanese samurai. Unlike Ninja Gaiden II, the arsenal of the protagonist fills all three weapons, among which you can switch in real time: katana (fast attack, which can be surprised the enemy), Souken (double swords, easy to replace nunchuck in battle) and Taiken ( heavy sword, used mainly against the foe with heavy armor)

FEATURES-
Fight in the ruins of this Tokyo.
Challenge of gravity, extinguish the flame and slow down time.
Engage the combos and the ability of a ninja.

Ninja Blade (ニンジャブレイド, Ninjabureido?)  is a video game developed and published by From Software for Microsoft Windows and Xbox 360. The game has been categorized as a "cinematic action game," combining a mixture of hack and slash elements with context-sensitive commands.
The characters were designed by Keiji Nakaoka while the soundtrack is by Norihiko Hibino's GEM Impact studio. The animation was produced by Production I.G, and the game was released in 2009.

GAMEPLAY-
The player plays as a modern-day ninja, using a katana, twin swords and broad sword as the main weapon to the hostile creatures. Combat system is similar to Ninja Gaiden or Devil May Cry. A chi bar is used up when "ninja vision" or ninjutsu  is used. The gameplay is highly cinematic, relying on quick time events to finish missions; after attacking a boss until the health bar is empty, the player must perform a finishing move.

STORY-
In 2011, a small village was attacked by unknown creatures and the survivors were moved to a research facility where they underwent examination. While at the research facility, the survivors began to show symptoms of necrotizing fasciitis it was found out they are infected by a strange type of hookworm  parasite, which was classified as "Alpha-worm". Conventional medicine had no effects on the patients and the worms deformed the victims, but the infection increased the strength and resilience of the people infected. The infected eventually broke free and attacked the researchers and, due to a fear of an outbreak, the military assaulted the facility and destroyed all traces of the infected. To prevent panic, governments of the world kept the Alpha-worms secret. Eventually, after a massive outbreak of Alpha-worm infestation takes over the city of Tokyo, an elite ninja force including the young Ken Ogawa, and led by his father Kanbe, is sent to deal with the situation.

SYSTEM REQUIREMENTS-
* Microsoft Windows XP / Vista
*Processor: Pentium 4 3.2 GHz or equivalent Athlon 64
*Memory: 1 GB
* Video: 3D graphics adapter with 256 MB memory, compatible with DirectX 9.0c (GeForce 8600GTS or Radeon HD2600XT)
*Sound Card: DirectX 9.0c compatible
*free hard drive space: 7 GB

FEATURES REPACK-
Repack is based on a license from the new CD Do not recoded / Do not cut Installation time ~ 11 minutes of Game Version: 1.0 To install you will need 512 MB RAM.

DOWNLOAD
Password-lutfi29

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Nuclear Dawn REPACK MEDIAFIRE PC GAME


INFO-
Developer-InterWave Studios
Publisher-InterWave Studios
Distributor-Valve Corporation (Steam),Microsoft Corporation (Xbox Live)
Engine-Source
Platform-Microsoft Windows,Mac OS X,Xbox 360
Release date-Xbox 360-TBA
PC/MAC-26 September 2011
Genre-First-person shooter
Real-Time Strategy
Mode-Multi-player
Media/distribution-Steam download,Xbox Live download

DESCRIPTION-
Nuclear Dawn offers a full FPS and RTS experience in a single game.

Play as a soldier in a war-torn post-apocalyptic landscape, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons and loadouts to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.

Learn your roles, the strengths and weaknesses of each class, and use them to their fullest to lay waste to your enemies, in specially designed environments that force you to exploit terrain and cover to stand a chance in tomorrow's war.

Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment.

Exploit the terrain and resource point locations to block your enemies’ tactical advance, and crush their plans in an iron fist. Research and implement new technology to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with full defensive and offensive structures to choose from and upgrade to build your perfect fortress. The world has changed, it has been swept clean by the winds of change. Do you think you can survive it?

Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game.

As a soldier, explore war-torn post-apocalyptic landscapes, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons across ten distinct load-outs to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.

Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment. Exploit the terrain and resource point locations to block your enemies’ advance, and crush their plans in an iron fist. Research and implement new technologies to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with a full complement of defensive and offensive structures to choose from, to build your perfect fortress.

FEATURES-
Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game.

As a soldier, explore war-torn post-apocalyptic landscapes, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons across ten distinct load-outs to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.

Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment. Exploit the terrain and resource point locations to block your enemies’ advance, and crush their plans in an iron fist. Research and implement new technologies to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with a full complement of defensive and offensive structures to choose from, to build your perfect fortress.

GAMEPLAY-
One player on each team is a 'commander', who directs his or her team from an overhead view. The remainder are soldiers who have standard FPS player capabilities. Drivable vehicles were originally planned, but decided to leave vehicles out of the initial release of Nuclear Dawn.
The comparative roles of soldiers and commanders are described by InterWave as being:

 On The Field
 * Four distinct classes to choose from with interdependent strengths and weaknesses that promote cooperative teamwork[citation needed], collaborative tactics and intelligent strategy.
 * A wide arsenal of weapons to deploy on the battlefield including rifles, shotguns, miniguns, explosives, and much more.
* Original environments rich with detail and perfect for a nice and bloody battle. Take the streets of a desolate Japanese city, infiltrate a Russian nuclear installation, or fight for the treasures of one of several other post-apocalyptic locales.

As a Commander
* Objective-based game play emphasizes coordinated tactics.
* The environment and physics shape your strategy. Create choke-points, defensive positions, and blast your way through the enemy positions.
* Expand your territory with a variety of well-placed structures to aid your team in its conquest. From support structures to turrets that will pound your enemies into submission.
 * Unlock new technologies to turn the tide in your favour.
 * Secure resource points to deploy weapons and equipment to aid your team.
  —Nuclear Dawn's ModDB profile

MINIMUM SYSTEM REQUIREMENTS-
* Operating system: Windows XP / Vista / 7
* Processor: Intel Core 2 Duo with any 2.4 GHz or equivalent
* RAM: 2 GB
* Video: 128 MB VRAM compatible with DirectX 9 support for Pixel Shader 2.0b (ATI Radeon HD 2900 NVidia GeForce 8800)
* Free space on hard disk: 5.02 GB.

FEATURES REPACK-
For the basis of license InterWave Studios
Do not cut / no recoded
Installation of additional software (DIrectX).

NOTE-
How to play multiplayer
1. Enable the console (in game options)
2. Start the console and connect to prescribe and address of the server (for example, connect fps.trash dump.ru: 27015)
3. Changing nick is made in the file rev.ini in the game folder

Change the language-
1.open the rev.ini in the game folder
2.Change English on your favorite language for Language variable in [Emulator] section.
[Emulator]
Language = Czech, English, German or Russian

DOWNLOAD 
Safelinking Pass-gamesdope
RAR Password-ELLNINOOLNWJKG-L6M


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Tuesday, 22 November 2011

Need for Speed: The Run FREE REPACK MEDIAFIRE PC GAME


DESCRIPTION-

Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise, and developed by EA Black Box and published by Electronic Arts. The 3DS version is being developed by Firebrand Games, the team behind Undercover and Nitro (both DS versions). It was released in North America on November 15, 2011 and will be released on November 18, 2011 in Europe.


The game is described as "An illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination"


Producers Jason DeLong and Steve Anthony have stated during an interview that Black Box is aiming to obtain critical acclaim after their last game received universally poor ratings.The Run has been in production for three years even though previous Black Box titles have had much shorter development periods.


GAMEPLAY-

The Run is the first game in Need for Speed history to allow players to travel on foot. These gameplay instances are quick time events. Here the player character leaves the car.


In The Run, players will participate in an "underground world of illicit, high stakes racing," in a race from San Francisco to New York, with stops through Las Vegas, Denver, Detroit, and many other locations, making it the first title in the series to use real locations. The cops aren't the only ones after the player though, as the player "blows across borders, weaves through dense urban traffic, rockets down icy mountain passes and navigates narrow canyons at breakneck speeds." There are over 300 km of track, three times more than Hot Pursuit, making it the biggest Need For Speed game.


The Run is powered by DICE's Frostbite 2 engine, making the game the first non-shooter and one of the first console titles to use the engine, which provides visuals and car physics that "hug the road even at top speeds all built around a gripping storyline." Additionally, Need for Speed Autolog, the Need for Speed franchise's social competition functionality, which was introduced in Hot Pursuit and was previously used in Shift 2: Unleashed, is also back as it will continue to track career progression and compare game stats.


The game features quick time events, with the player for the first time in Need for Speed history, exiting their car and traveling on foot. These events won't always be about harsh success or failure states. In some sections there are branching outcomes, so if the player mangles a certain button press, they'll get another chance to pull through.
The cars can be altered with performance upgrades and visual upgrades, such as paint colors and body kits.


The driving model of the game is described as "sit somewhere between Shift and Hot Pursuit", not as arcade-styled as Hot Pursuit, but neither as simulator-styled as Shift. The Run employs a large range of real-world vehicles, seemingly taking in the usual mix of muscle cars, street racers and refined exotics, described as "each car presents a different driving challenge for the player." Exclusively digitized for the game is the 2012 Porsche 911 Carrera S and the Pagani Huayra.The damage system will be similar to that seen in Hot Pursuit.The cars can be altered with performance upgrades and visual upgrades, such as paint colors and body kits. There will be cosmetic body kits known as Style Pack kits and Aero Pack kits, which will affect aerodynamics as well as performance.


It was revealed at Gamescom 2011 that an XP system will be used for unlocking cars and events. The game will also feature a Rewind option to allows the player to restart an event to their last checkpoint if they wreck their vehicle or rewind their vehicle from a collision or missed opportunity. Rewinds will only be available in limited quantities as their amount will dependent on the difficulty level that the player has selected; Easy will have unlimited Rewinds, Normal will have five Rewinds, Hard will have less Rewinds and Impossible will have no Rewinds as well as the most difficult AI opponents.

MODES-

A trailer was released on July 26, 2011 and entitled as "Run for the Hills", which shows the player racing along a barren desert highway which followed a series of hills as well as containing a large jump. The player had the task of overtaking ten opponents before reaching the end of the course event. GameSpot released a gameplay video on November 2, 2011 that portrayed a race consisting of 14 checkpoints that the player has to drive through before their time runs out. Time was added for each checkpoint that the player drove through. Pursuits can also occur during races. The police in the game will utilize roadblocks and perform ramming tactics. Police cars will have a health bar displayed above their vehicles.

MULTIPLAYER-

Up to 16 players can participate in a single online match. Players will be able to party with friends, pick a playlist of their favorite challenges and compete for supremacy across every stage of game. In addition to this, players will never have to wait in a lobby again even if they are joining a race in progress. The multiplayer matches are split into differing game type playlists, such as Supercar Challenge, NFS Edition Racing, The Underground, Mixed Competition, Exotic Sprint, and Muscle Car Battles. Most of these modes pertain to different car varieties for each race, but the Supercar Challenge is meant entirely for the fastest cars on the fastest tracks. The player can select an event and vote towards the race course that the multiplayer game will be taking place on. Players will also take part in a reward system known as "The Bonus Wheel", which randomly selects a reward and required goal criteria for it.

PLOT-

In Need for Speed: The Run will feature a linear story mode, which places the player in the shoes of Jackson "Jack" Rourke. After an incident leaves him in bad standing with a mysterious crime organization, Jack becomes a marked man and must flee for his survival. The consequence of his situation leaves him owing large sums of money, which he cannot pay on his own. He is directed to a massive illegal street racing event called "The Run" by an associate, Sam Harper. The Run is a 3000 mile journey across the continental United States, starting in San Francisco and ending in New York City. She informs him the prize money, $25,000,000, is enough to secure his freedom from the organisation but he will have to beat over 200 other drivers to the finish line to win. Complicating things, both the police and the criminal organization he is in debt to both want to make sure that he never finishes the race.

CHARACTERS-

Several characters in the game are digital likeness of real world actors. The cast also lends their voices to the game. Actor Sean Faris portrays protagonist Jack Rourke while actress Christina Hendricks plays Sam Harper. Two Sports Illustrated models, Irina Shayk and Christy Teigen also have roles in the game.


MINIMUM SYSTEM REQUIREMENTS-

OS: Windows Vista SP2 32-bit
DirectX: DirectX 10
CPU: 3.0 GHz Intel Core 2 Duo or AMD Equivalent
Memory: 3 GB
Graphics: AMD 512 MB RAM ATI Radeon 4870 or Higher, NVIDIA 512 MB RAM GeForce 8800 GT or Higher
Sound: DirectX Compatible
Keyboard or Gamepad or Steering Wheel


Ripped by: Black_Box
Ripped: Languages other than English
Recode: None
Language: English
Size: 4.61 GB
Crack: ALI213/THEGFW

DOWNLOAD
Safelinking Pass-gamesdope
Mediafire Pass-gaming-globe.blogspot.com
RAR PASS-www.gamehousevn.com

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Friday, 4 November 2011

Necrovision Lost Company FREE DOWNLOAD MEDIAFIRE



Game Platforme(s) : PC
Language : English
Release Date : Feb 19, 2010
Publisher : 1C
Developer : The Farm 51
Genre : Adventures/Fantasy 1st Person Shooter
Size : 2.7 Gb
The Great War has never been that great when it comes to videogame spin-offs. Anything involving Hitler, the Nazis, Stalingrad, D-Day, or The Battle of Britain on the other hand and the market is as saturated as a Red army soldier who's just liberated Berlin. Anything featuring iron-clad Roman legionaries butchering tribes of illiterate sheepherders who've barely discovered how to dress themselves, and we're all clamouring for our debit cards. Scour your local game store for any World War One titles however and you'll be lucky to find anything more than some prehistoric title on the Red Baron or mediocre strategy game - unless of course, some helpful shop assistant happens to point you in the direction of Necrovision: Lost Company.
You really have to give credit to Polish developers The Farm 51 for at least stepping up and giving the World War One angle a go. Necrovision might not be the only World War One title to have emerged in the last few years, but it's the first contemporary attempt to really try and adapt The Great War into a first person shooter. But given the fact that WWI could never really work as a serious FPS because it would either consist of you sitting there for hours on end holding your finger down on the fire button and mowing down scores of hapless infantry. Or else walking very slowly through no man's land into a wall of heavy machine gun fire, it's understandable that The Farm 51 have taken some big liberties with history.
But what you're confronted with in Necrovision is a story and setting so ludicrous and down-right insane you're convinced the whole thing must be a joke. The voice acting is horrendous, the undead-Adolf Hitler-lookalikes who come at you wielding nail bats and large pieces of corrugated iron are hilarious - especially after you knee cap them with your luger, and see your character turning his pistol sideways like O-Dog from Menace to Society. 'What you say about ma mamma?' you shout triumphantly, and fell like playfully nudging one of the developers and casting them a knowing wink as if to say 'yeah, I get it', until you actually begin to realise you're meant to take the whole thing seriously.
During sporadic intervals between bludgeoning deranged, green-eyed German infantryman (who are victims of some sick experiment of something) you find Farm 51 spoiling your fun with these poignant letters from dead soldiers. You suddenly realise that Necrovision's genius for absurdity is actually unintentional. One minute the game has you sinking a nail bat into someone's head, and the next minute, it starts harping on about the reality of war, the pain, the loss, the suffering blah, blah, blah. But my advice is to just to ignore anything to do with the story - which becomes increasingly more bizarre - and just crack on with the killing, which thankfully is a blast.
The first three hours of the game is full of running in and around the misty trenches, occasionally wearing gas masks, and using an array of World War One weaponry to drop groups of mutated bosh. The choice of weapons is superb. lugers to sniper rifles to chattering machine guns to grenade launchers, Necrovision sports an impressive array of Great War weaponry. Some can even be duel wielded which is a nice bonus, especially when you consider the number of melee weapons on offer. But that said, NV doesn't actually linger in about the trenches for too long, and pretty soon there's a big twist, and it's all for the better.


Download-http://adf.ly/3VCFo
Pass: mediafiregames.net

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