Serious Sam is the first game (consisting of two episodes) in the Serious Sam series. It is a first-person shooter (with third-person shooter options) created by the Croatian development house Croteam. Originally released for the PC market.
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Serious Sam games are created in the style of more traditional First Person Shooters like Doom and Quake. Enemies spawn frequently and attack in large wave from across the map, and the player is intended to dodge their projectiles and charges by jumping and strafing rather than by taking cover. Health and armour are non-regenerative, and instead are topped up with the health and armour packs which are littered throughout the game. Available health is represented by a percentage number on the screen. The combat is highly-paced and frenetic: The levels typically consist of a series of elaborate arenas, in which the player will defeat a set number of re-spawning enemies before proceeding to the next. The player can carry an unlimited amount of guns, and ammunition is plentiful.
The visual style of the game is fantastical and humorous. Enemies range from soldiers with rocket launchers to gigantic charging robots to shrieking suicide bombers. The environments include alien planets, ancient Egyptian pyramids and tropical rainforests.
Serious Sam features cooperative gameplay through a split-screen mode and via the internet.
The First Encounter was the first game in the series; it had been in the making since 1996 and had a video showing its early game play in 2000. The First Encounter was originally developed by Croteam as a demonstrator for their engine and this is the reason why some countries saw its initial release priced at less than half the value of other games in the genre.
The game takes place after the events of the upcoming game Serious Sam 3: BFE and the introduction reveals what happened before the actual story took place. In ancient times, Earth was involved in a massive conflict between Mental, an evil extraterrestrial being who wants to rule the universe, and the Sirians, a sentient alien race that left many of its artifacts to be discovered by humanity. In the 22nd century, Mental and his army of grotesquely, twisted monsters return to Earth hell-bent on eliminating humanity, as a last resort for the usage of the "Time-Lock" is decided. This mysterious Sirian artifact contains the power to transport a single person back through a chosen point of time. Because of his bravery in fighting these monsters, Sam "Serious" Stone (who was chosen to use the "Time Lock") can hopefully defeat Mental and alter the course of history. As the game opens, Sam appears in Egypt. He travels from one Egyptian monument to the next, fighting against the monsters Mental sent after him along the way. During Sam's journey, Sam is able to find and activate a hidden Sirian communicator in the shape of an obelisk located in Luxor, which summons a Sirian starship to Earth from deep space. Sam rushes to the Great Pyramids of Giza in order to rendezvous with the starship, only to be cornered by Mental's general, Ugh Zan III. After defeating this giant, Sam then teleports himself onto the starship. While Sam is aboard the "SSS Centerprise", he leaves a phone message to Mental telling him that "he has a special delivery package for him" and sets a course to Sirius, the Sirian homeworld.
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