Sword of the Stars II: The Lords of Winter is a science fiction strategy video game developed by Kerberos Productions. It is the sequel to the 2006 game Sword of the Stars and is published by Paradox Interactive. It features the same six races as the original game along with a new enemy, the Suul'ka.
Reception-
After an initial catastrophic launch, Kerberos and Paradox interactive admitted that it was release or die. They are working on patching, but it is surmised a lot of patching will have to be done.
A November 8 review on Game Informer summarized the game as "A Total Disaster", explaining that "This might be a decent game after six more months of twice-weekly patching. Right now, it’s a failure on every level."
In response to the catastrophic launch, Kerberos has offered customers the option to get a refund. Regardless, everyone also received a free key for the original game (Sword of the Stars). All the people subscribed to the Paradox Interactive newsletter have also received such a key (even without having bought SotS 2). It is currently not known if this is an error or intended.
Description:
In the sequel to the critically hailed 4X space epic Sword of the Stars, gamers become reaquianted with the original six races from Swords of the Stars I and its expansions as as they discover the dark secret of the original series, the Suul’ka – an ancient race that is responsible for tampering with the Liir, Zuul, and other races in the SotS universe! Sword of the Stars II offers a major step forward in the approach to 4X gameplay, taking the easy-to-learn-hard-to-master philosophy set out in the first game and following that path to a new standard in space strategy games.
Features:
Evolves beyond Sword of the Stars I into 6 playable factions, using the races familiar to gamers from the first series of the game, and introducing The Suul ‘ka as a new player for Galactic dominance!
Detailed star-systems with planetary orbits, moons, asteroid belts, and other space terrain!
All new MARS 2 graphics engine!
Leviathan class of giant ships, new Battlerider-class ships that carry Destroyer sized ships, new levels of ship details including ship sub-systems, allowing for new fleet strategy and tactics!
Exciting continuation of the technology tree, with the game starting in the Fusion era and moving beyond the Anti-matter era.
System Requirements:
Operating system: Windows Vista/7 32-bit/64-bit
Processor: Core2 Duo or equivalent
Memory: 2 GB RAM
Hard disk space: 2 GB free space
Video: 512 MB DirectX 10
Sound: Any Windows Vista compatible sound device, stereo speakers or head phones
DirectX: February 2010 or newer (DX10)
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